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You start with three hexagonal habitat tiles (with the five types of habitat in the game), and on a turn you choose a new habitat tile that's paired with a wildlife token, then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game, and you can place at most one tile on a habitat.) Four tiles are on display, with each tile being paired at random with a wildlife token, so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item.\u003c\/p\u003e\n\u003cp\u003eIdeally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors, mostly because you score for the largest area of each type of habitat at game's end, with a bonus if your group is larger than each other player's. 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Think creatively, guess boldly, and make contact with all your agents before your rivals do!\u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eTwo teams race to identify their agents from a 5×5 grid, guided by a spymaster who knows each card’s identity.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eSpymasters give one-word clues and a number to link multiple cards, encouraging creative thinking.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTeammates guess words matching the clue while avoiding the other team’s agents, bystanders, and the assassin.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eRevealing the assassin ends the game instantly, adding high-stakes tension.\u003cbr\u003e\n\u003c\/li\u003e\n\u003cli\u003eTeams may guess up to the clue number plus one, allowing strategic risks or revisiting old clues.\u003cbr\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eThe \u003cstrong\u003e2025 new edition\u003c\/strong\u003e of Codenames refreshes the classic experience players know and love. 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With over 350 cards, 100 tokens, five hit-point trackers, and more, The Marvel Champions: The Card Game Core Set gives you everything you need to start your journey in the Marvel universe.\u003c\/p\u003e\n\u003cp\u003eChoose to play as Iron Man, Captain Marvel, Spider-Man, Black Panther, and She-Hulk! Combine your powers to take down the rampaging Rhino, the devious Klaw, or the utterly terrifying Ultron!\u003c\/p\u003e\n\u003cp\u003eThe game brings the epic battles of the Marvel Universe to your tabletop. Each game sees the players selecting both their hero and a scenario consisting of a villain and a scheme. Each villain and scheme has multiple forms, shifting the momentum and rules of the fight as the villain continues to enact their plans and the heroes race to defeat them with a wide array of powers and tools. Let the scheme advance enough times, and the heroes will lose the game. 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Now, with the aid of gorgeous, multi-use cards, a truly asymmetric design has never been more accessible.\u003c\/p\u003e\n\u003cp\u003eThe nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under her rule, the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort, the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams, these wanderers are old enough to remember the great birds of prey who once controlled the woods.\u003c\/p\u003e\n\u003cp\u003eMeanwhile, at the edge of the region, the proud, squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRoot\u003c\/em\u003e, players drive the narrative, and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eRoot\u003c\/em\u003e!\u003c\/p\u003e","brand":"Leder Games","offers":[{"title":"Default Title","offer_id":52867979116823,"sku":null,"price":90.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0567\/2517\/6393\/files\/root.webp?v=1776930888"},{"product_id":"7-wonders-2nd-edition","title":"7 Wonders (2nd Edition)","description":"\u003cp\u003eWith over 30 international awards, and over a million copies sold throughout the world, rediscover \u003cem\u003e\u003cstrong\u003e7 Wonders\u003c\/strong\u003e,\u003c\/em\u003e the game which has won more awards than any other game in the world, in a whole new version. Lauded by both the public and critics, 7 Wonders has claimed its place as an unmissable reference point in modern board gaming.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e7 Wonders\u003c\/strong\u003e\u003c\/em\u003e is based on a simple and elegant mechanic (drafting) which allows up to 7 players to play with no dead time. Players make their choice and apply all of them at the same time. These choices are varied and their impact is real. Finally, the game is divided into 3 Ages which little by little increase the importance of these choices and thus the tension in the game. The global mechanics and the care given to the artwork are used to immerse the player in Antiquity and have contributed to the game’s success.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eA game plays out over 3 rounds, called Ages, during which you simultaneously play cards, one at a time, to develop your City.\u003c\/p\u003e\n\u003cp\u003eThese cards represent the various Buildings you can construct: resource producers, civilian, commercial, military, scientific structures, and guilds.\u003c\/p\u003e\n\u003cp\u003eAt the end of each Age, you go to war with your nearest neighbours. At the end of all 3 Ages, you tally up all of the victory points earned by your City, your wonder, your military prowess, and your treasury. The player with the highest score wins the game.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eContent:\u003c\/strong\u003e\u003cbr\u003e7 Wonder boards\u003cbr\u003e148 Age cards: 49 Age I cards, 49 Age II cards, and 50 Age III cards\u003cbr\u003e78 Coins: 54 Coins of value 1, and 24 Coins of value 3\u003cbr\u003e48 Military Conflict tokens: 24 Defeats and 24 Victories (8 per Age)\u003cbr\u003e1 pad of score sheets\u003cbr\u003e3 quick reference sheets describing the effects of the cards\u003cbr\u003e1 List of cards and chaining leaflet\u003cbr\u003e1 rulebook\u003c\/p\u003e","brand":"Repos Production","offers":[{"title":"Default Title","offer_id":54004413202711,"sku":null,"price":85.5,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0567\/2517\/6393\/files\/asm7w-ne.jpg?v=1784176595"},{"product_id":"ark-nova","title":"Ark Nova","description":"\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eArk Nova\u003c\/strong\u003e\u003c\/em\u003e, you will plan and design a modern, scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment, you will build enclosures, accommodate animals, and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.\u003c\/p\u003e\n\u003cp\u003eEach player has a set of five action cards to manage their gameplay, and the power of an action is determined by the slot the card currently occupies. The cards in question are:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eCARDS: Allows you to gain new zoo cards (animals, sponsors, and conservation project cards).\u003c\/li\u003e\n\u003cli\u003eBUILD: Allows you to build standard or special enclosures, kiosks, and pavilions.\u003c\/li\u003e\n\u003cli\u003eANIMALS: Allows you to accommodate animals in your zoo.\u003c\/li\u003e\n\u003cli\u003eASSOCIATION: Allows your association workers to carry out different tasks.\u003c\/li\u003e\n\u003cli\u003eSPONSORS: Allows you to play a sponsor card in your zoo or to raise money.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e255 cards featuring animals, specialists, special enclosures, and conservation projects, each with a special ability, are at the heart of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eArk Nova\u003c\/em\u003e. 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As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eSpirit Island\u003c\/strong\u003e\u003c\/em\u003e is a complex and thematic co-operative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how \/ whether to Grow: to reclaim used power cards, to seek new power, or to spread their presence into new areas of the island.\u003c\/p\u003e\n\u003cp\u003eThe Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming towns and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present. The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them, for example, to drive out the Invaders or clean the land of blight.\u003c\/p\u003e\n\u003cp\u003eThe game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate history. At game start, winning requires destroying every last explorer, town and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if explorers or even towns and cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory.\u003c\/p\u003e\n\u003cp\u003eThe game includes different adversaries to fight against \u003cem\u003e(eg., a Swedish Mining Colony, or a Remote British Colony)\u003c\/em\u003e. Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Greater Than Games","offers":[{"title":"Default Title","offer_id":55265067598103,"sku":null,"price":148.5,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0567\/2517\/6393\/files\/Spirit_Island_1_1024x1024_69d27588-1c18-46e8-917d-e1e412ac5efc.jpg?v=1789609735"},{"product_id":"decrypto","title":"Decrypto","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\"\u003e\n\u003cdiv class=\"expandable-envelope\"\u003e\n\u003cdiv class=\"expandable-body\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\"\u003e\n\u003cdiv role=\"tabpanel\" id=\"description\" class=\"data item content\"\u003e\n\u003cdiv class=\"product attribute description\"\u003e\n\u003cdiv class=\"value\"\u003e\n\u003cdiv class=\"data item title active\" id=\"tab-label-description\" role=\"tab\" tabindex=\"0\"\u003e\n\u003cp\u003ePlayers compete in two teams in \u003cem\u003e\u003cstrong\u003eDecrypto\u003c\/strong\u003e\u003c\/em\u003e, with each trying to correctly interpret the coded messages presented to them by their teammates while cracking the codes they intercept from the opposing team.\u003c\/p\u003e\n\u003cp\u003eIn more detail, each team has its own screen, and in this screen they tuck four cards in pockets numbered 1-4, letting everyone on the same team see the words on these cards while hiding the words from the opposing team. 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(Guessing correctly does nothing except avoid failure and give the opposing team information about what our hidden words might be.)\u003c\/p\u003e\n\u003cp\u003eThe rounds continue until a team collects either its second white mark (winning the game) or its second black mark (losing the game). Games typically last between four and seven rounds. 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