{"product_id":"1st-nov-0930-sun-heartvest-season-1000pt-2-3-round-40k-event","title":"( 1st Nov. ~ 0930, Sun. ) -- Heartvest Season : 1000pt. 2-3 Round 40K Event","description":"\u003cdiv class=\"xdj266r x14z9mp xat24cr x1lziwak x1vvkbs\"\u003e\n\u003cp\u003eWelcome, and come join in the yearly Halloween tithe with Blackheart’s double-feature – HEARTVEST SEASON! A one-day 1000pt, 2-3 Round 1v1, Special Event to celebrate the spooky season with some deviously hand-brewed mission concoctions!\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ BCP Link:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003ehttps:\/\/www.bestcoastpairings.com\/event\/o3PTo59X0QR4\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Event Specifics + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eRegistration, List Submission \u0026amp; Check-In is to be completed by players through BestCoastPairings by 11:59PM Wed. 28th of October.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eThe events has a custom ruleset for both Primary \u0026amp; Secondary Objectives designed for a engaging Halloween experience that still caters for all the needs that 40K armies require for their gameplans.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003cem\u003e\u003cstrong\u003e+ Player Requirements\u003c\/strong\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e- a valid 1000 points army for Warhammer 40K (11th Edition)\u003c\/p\u003e\n\u003cp\u003e- All miniatures required to field that list\u003c\/p\u003e\n\u003cp\u003e- Dice \u0026amp; Tape Measure\u003c\/p\u003e\n\u003cp\u003e- Faction Rules Reference + Balance Sheet (indexes\/warscrolls\/codex\/battletome\/app)\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Army Construction and Army Lists + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eLists MUST include :\u003c\/p\u003e\n\u003cp\u003e- Min. 1 unit with the CHARACTER \u0026amp; INFANTRY keywords (Not EPIC \u0026amp; cannot be attached)\u003c\/p\u003e\n\u003cp\u003e- Min. 1 unit with the BATTLELINE \u0026amp; INFANTRY keywords (No attached LEADER or SUPPORT – any unit that is BATTLELINE in another faction will be considered BATTLELINE)\u003c\/p\u003e\n\u003cp\u003eArmies must comply with the latest Errata \u0026amp; Matched Play requirements (3DP of Detachments). All armies require a list at hand (physical or digital) for reference during play with points, detachments, unit sizes, enhancements, options, artifacts, command traits, etc. present.\u003c\/p\u003e\n\u003cp\u003eLists for all players will be checked on the day against what has been submitted prior.\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Event Program (1st Nov.) + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e0930-1000 - Arrival, briefing, expectations, pairings.\u003c\/p\u003e\n\u003cp\u003e1000-1300: Mission 1\u003c\/p\u003e\n\u003cp\u003e1300-1330 : Forage for sustenance\u003c\/p\u003e\n\u003cp\u003e1330-1630 : Mission 2\u003cbr\u003e(1630-1930 : Mission 3 – Optional on player vote)\u003c\/p\u003e\n\u003cp\u003e1630-1700: Results, Presentation \u0026amp; Prizing\u003c\/p\u003e\n\u003cp\u003e1700+ : Hang@BHG and\/or Safe Travels\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Event Overview:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eBattlefield Setup:\u003c\/p\u003e\n\u003cp\u003e- 48” x 48” Area\u003c\/p\u003e\n\u003cp\u003e- 24” x 24” Corner Deployment (~18” deep)\u003c\/p\u003e\n\u003cp\u003e- 12 terrain features, divided as follows:\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; 3 Large (primary line-of-sight blockers) \u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; 3 Medium (scatter or dense terrain)\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; 3 Small (barricades, craters, obstacles)\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Event Rules + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e+ Primary Mission = \"Friday the 41st\" +\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"Final Designation\"\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003eBefore deployment, each player selects a unit with the CHARACTER \u0026amp; INFANTRY keywords units to be their SLASHER. (A SLASHER cannot be attached to another unit.)\u003c\/p\u003e\n\u003cp\u003eThe SLASHER gains the following abilities: Infiltrators, Lone Operative, and Feel No Pain (5+).\u003c\/p\u003e\n\u003cp\u003eIn addition, the SLASHER gains the following rule:\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u003cbr\u003e\u0026gt; \"When this unit is destroyed, it is not removed from the battle. Instead, place it into Strategic Reserves with 1 fewer Wound remaining for each time it has been destroyed (to a minimum of 1). \u003c\/p\u003e\n\u003cp\u003eDuring your Reinforcements step, you may set it up again either: \u003cbr\u003e\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; \"Wholly within a terrain area and more than 6\" from all enemy units\u003cbr\u003eOR\u003cbr\u003e\u0026gt; \"More than 8\" from all enemy units\"\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"Lambs to the Throne\"\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003eAfter deployment, each player selects one of their opponent’s BATTLELINE INFANTRY units to be their PREY. (A PREY unit cannot have any attached CHARACTERS.)\u003cbr\u003eIf that unit has the INFANTRY keyword, it gains the Stealth ability.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eScoring:\u003c\/strong\u003e\u003cbr\u003eAt the end of each player’s turn, score the following:\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; 3VP if the non-active player's SLASHER was placed into Strategic Reserves by the active player’s SLASHER.\u003cbr\u003e\u0026gt; 6VP if the non-active player's SLASHER was placed into Strategic Reserves by the active player’s PREY.\u003cbr\u003e\u0026gt; 3VP if the active player’s SLASHER destroyed one or more models from the opponent’s PREY this turn.\u003cbr\u003e\u0026gt; 1VP if the active player’s SLASHER has never been placed into Strategic Reserves.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003eIf that player’s PREY unit is still in play, score:\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u003cbr\u003e\u0026gt; 4VP while at Full Strength.\u003cbr\u003e\u0026gt; 1VP while Below Starting Strength.\u003cbr\u003e\u0026gt; 3VP while Below Half Strength.\u003cbr\u003e\u0026gt; 8VP if only one model remains.\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e+ Secondary Mission = \"For the Gourden Throne\" +\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eAfter deployment, players alternate placing 6 Pumpkin Objective Markers within 6 terrain areas. (The first 4 must be placed in No Man’s Land)\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"Purging Pumpkins\"\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003eA unit can perform the Exorcise Action while within a terrain area with a Pumpkin Objective Marker. This Action is completed at the end of that player’s turn. When the Action is completed, remove that Pumpkin Objective Marker from the battlefield.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e\"Root of All Evil\"\u003c\/strong\u003e\u003c\/em\u003e\u003cbr\u003eAt the end of each player’s turn, each unit within a terrain area with a Pumpkin Objective Marker suffers 1 mortal wound. If a player performed the Exorcise Action in that area terrain, instead each unit takes D3+2. For each Pumkin Objective Marker, if 6+ Mortal Wounds were suffered by this ability, remove that Pumpkin Objective Marker from the battlefield.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eScoring:\u003c\/strong\u003e\u003cbr\u003eAt the end of each player’s turn, the active player scores:\u003c\/p\u003e\n\u003cp style=\"padding-left: 40px;\"\u003e\u0026gt; 1VP per Mortal Wound suffered within a terrain area with a Pumpkin Objective Marker. (Max 6VP)\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e+ + Scorecard + +\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003e50VP – Primary Mission (Friday the 41st)\u003c\/p\u003e\n\u003cp\u003e30VP – Secondary Mission (For the Gourden Throne)\u003c\/p\u003e\n\u003cp\u003e10VP – ‘Battle Ready’ will be awarded to those that come a 40K \/ faction themed costume!\u003c\/p\u003e\n\u003cp\u003ePairings \u0026amp; Placings are determined according to Swiss Score, Battle Points SoS, Battle Points, Margin of Victory.\u003c\/p\u003e\n\u003cp\u003eArmies may be played unpainted and as to the casual nature of the event.\u003c\/p\u003e\n\u003cp\u003e\u003cbr\u003e\u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e+ + Prizing + +\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003ePrizing will be awarded with Store Credit as follows if minimum player requirement for this bracket is reached (12 players):\u003c\/p\u003e\n\u003cp\u003e1st = $2x Entry\u003c\/p\u003e\n\u003cp\u003e2nd = $1.5x Entry\u003c\/p\u003e\n\u003cp\u003e3rd = $1x Entry\u003c\/p\u003e\n\u003cp\u003e4th = $0.5x Entry\u003c\/p\u003e\n\u003cp\u003eLast = $0.25x Entry\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e+ + Player Behaviour Expectations + +\u003c\/span\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003ePlayers are expected to be:\u003c\/p\u003e\n\u003cp\u003e• Punctual \u0026amp; prudent.\u003c\/p\u003e\n\u003cp\u003e• Respectful \u0026amp; restrained.\u003c\/p\u003e\n\u003cp\u003e• Happy \u0026amp; hygienic.\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Miniature Representation + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eModels should all be easily recognisable as the unit they are listed as and ‘Count-As’ as much as possible for the sake of smooth gameplay and identification on the table. Weapon options have mild leniency if you can identify clearly the weapons that are intended to be used. (eg. In a squad, clearly the right ratios of matching weapon options for a 1-for-1 substitution)\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Converted\/3rd Party\/Scratch-built Units + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eMinis should be approximately the same height \u0026amp; size to their standard official counterpart \u0026amp; on the same base\/same footprint (Soul Grinder etc.). If in doubt, contact the Tournament Organiser at least 1 week before the event and provide images with scale for reference.\u003c\/p\u003e\n\u003cp\u003e--------------------------------------------\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Rules, Discrepancies, \u0026amp; Violations + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eIf there is ever a rule in question; (discrepancy in list, representation of minis, misleading information, questionable errors, consistent misplay etc.), give the playing the benefit of the doubt as much as is reasonable. If this continues during play, if a rule\/situation etc. is in doubt with differing opinion between players, call a Judge immediately for a ruling. Failure to do so may result in a warning for both parties for intentional stalling and not following procedure. In the case of slow-play, both parties must consent to the use of a chess-clock if one is requested to be used.\u003c\/p\u003e\n\u003cp\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e+ + Ticketing \u0026amp; Non-attendance Policy + +\u003c\/strong\u003e\u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003eTickets are to be purchased before the date of the even from BHG in person or from the BHG webstore (link provided). Non-attendance will forfeit ticket refund if less than 48 hours notice is provided.\u003c\/p\u003e\n\u003c\/div\u003e","brand":"BHG","offers":[{"title":"Default Title","offer_id":67619458941207,"sku":null,"price":35.0,"currency_code":"AUD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0567\/2517\/6393\/files\/Halloween40Kevent_ShopifyTicket.png?v=1791010873","url":"https:\/\/www.blackheartgames.com.au\/products\/1st-nov-0930-sun-heartvest-season-1000pt-2-3-round-40k-event","provider":"Blackheart Games \u0026 Hobbies","version":"1.0","type":"link"}